Monogame 3d Model. The monogame pipeline tool relies on an underlying library named assimp for loading 3d models. Have a simple textured 3d model that you know works to test your program with.

Supported on all platforms. The monogame pipeline tool relies on an underlying library named assimp for loading 3d models. We then create a 3d model programmatically as well as one loaded from file.
However if you want to try you can look at the source for 3d model viewer for monogame ver 0 6 which has the better skinned animation integrated.
For 3d animation unity is much better suited since you have to implement animation yourself in here. I hope this is enough information to get you started with 3d in blender and monogame. This blog post was very long and detailed. Build the pipeline extension first.